#ifndef __MAIN_SCENE_H__
#define __MAIN_SCENE_H__
#include <cocos2d.h>
#include "gofgame/common/cxx_0x.h"
#include "gofgame/common/Ref.h"
#include "SimpleAudioEngine.h"

using namespace cocos2d;
using namespace gofgame::common;

namespace gofgame {
	namespace jumpdown {
		class MainScene : public CCScene{
		public:
			bool init();
			static MainScene* createMainScene();
		private:
			void initOption();
		};
	}
}

#endif //__MAIN_SCENE_H__
